Crucified Dreams is finally out after eight years of “work”. The current release is really a test version to allow people to try it for a couple weeks. After the initial feedback, I’ll make gameplay modifications such as moving items about, making plasma/BFG weapons less available, etc. Once the v1.1 revision is complete, then it will be uploaded to the /idgames archive and I can forget about it forever.

I have single player work on the back-burner, but I don’t have a clue when it’ll be complete. There are 4 levels of 25k+ sidedefs almost completed now but I might be making major layout modifications to one of the levels that will delay the release further. I’m using a custom texture set that’s all kinds of hotness.