MorbidDM1 seems to crash ZDoom v1.22 or at least it did for me. If it won’t run for you, then open the WAD up in Wintex or some other editor and delete the D_RUNNIN lump as the MOD music is having some troubles in that version. I think some beta releases of ZDoom were made to fix the sound code but I don’t know… whatever, I don’t use that port much. I’m a MBF bitch. 🙂

Yes, I made the “Judgement Day” level in the Skull Tag preview…